SJC Art Activation

Gorbet+Banerjee Biographies

posted 08/01/05
Gorbet+Banerjee

Matt Gorbet - Susan Gorbet - Banny Banerjee


Matt Gorbet is an interdisciplinary technologist, researcher and artist who specializes in physically interactive technology experiences. He is a co-founder of Gorbet Design Inc., an interactive art and design firm devoted to creating compelling interactive experiences.

Prior to founding Gorbet Design, Matt was a researcher at PARC, the Xerox Palo Alto Research Center, where his team created an award-winning museum exhibit called XFR: Experiments in the Future of Reading at the San José Tech Museum of Innovation. Matt earned a Bachelor of Science in Architecture from MIT and a Master of Science from the MIT Media Laboratory, where he was an Interval Research Fellow. He has several patents on novel interaction technologies.

Matt has exhibited technology artwork at the Ars Electronica festival in Austria, the InterCommunication Center in Tokyo, the Burning Man festival in Nevada and the McLuhan International Festival. He is a faculty member of the Habitat New Media Lab at the Canadian Film Centre’s Interactive Art and Entertainment Program, where he teaches Case Studies in Interactive Art and Non-Traditional Interaction Techniques.

Matt Gorbet was one of the original members of ZeroOne (formerly Ground Zero) and of the San Francisco Media Arts Commission (SMAC).



Susan LK Gorbet is a creative technology designer, researcher and artist. She has been turning cutting-edge technology and research prototypes into compelling experiences for the last fifteen years. She is a co-founder of Gorbet Design, Inc.

With degrees in computer science and psychology, Susan focuses on creating technology-mediated experiences that people can understand and enjoy.

After winning a fellowship for graduate research at Stanford in the early 90's, Susan spent many years in Silicon Valley, where she led research teams at Silicon Graphics, and was the Director of User Experience Design for Excite@Home and Snapfish.com.

Susan is currently on the faculty of the Canadian Film Centre's Interactive Art and Entertainment Program, where she teaches Experience Design for Emerging Media as well as Design Process and Documentation. As a faculty member of the Ontario College of Art and Design, she teaches Principles of Interaction Design.


Banny Banerjee is a sculptor and a senior designer at IDEO. He has led design strategy, technology innovation, engineering implementation, industrial design, and IP strategy on creative projects for some of the world’s most innovative corporations. Projects he has been involved with have spanned disciplines, including medical, aerospace, automotive, consumer, fluidics, biosensing, computing, wireless communication, knowledge management, data visualization, and interactive spaces. He is one of a handful of instructors of IDEO’s internal project management classes.

Prior to IDEO, Banny did projects with Xerox PARC and Jet Propulsion Laboratories, and has worked as a design consultant, software engineer, mechanical engineer, architect, furniture designer, sculptor, and structural engineer. He has taught design methodology, technology development and interactive art.

Banny has conducted research work on MEMS application for microfluidic cooling of chips. He has carried out independent work in the following areas: ambient media, haptic interfaces, sustainable design, appropriate technology for third world countries, and methodologies for managing abstract technology projects.

Banny has Bachelor’s degrees in Architecture and Computer Science, and he holds Master's degrees in Architecture, Product Design (Stanford), and Mechanical Engineering (Stanford).